Software Archaeology
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The Thousand-Year Language, Part 1
At the limits of the human-computer interface.
Apr 5, 2021
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Kay Lack
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The Thousand-Year Language, Part 1
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October 2020
Building software to last 1,000 years
Our cities do this, why not our software?
Oct 25, 2020
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Kay Lack
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Building software to last 1,000 years
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Software Archaeology
Software is ageing. Right now we barely notice it — the software population has expanded so quickly that the vast majority is barely old enough to…
Oct 17, 2020
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Kay Lack
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Software Archaeology
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